The visual style of the game was designed with the aim to make the player believe that the game takes place in a computer simulation.
The game is currently in an advanced stage of development, the most important things such as the physic-based structures, the general operation of the interface (not the design), and some others that need to improve much as the system to put explosives, form the core of the game.
To achieve this we use Unreal Engine 4, which has all the amenities for indie developers like us, we can do high-level games without any complications.
This is the first entry in our blog, the next we talk about us, The developers.
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